﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PingPongGame
{
    class LeftBlock : Block
    {
        public new const string CollisionGroupString = "leftBlock";

        public LeftBlock(Position topLeft)
            : base(topLeft)
        {
            this.body = new char[,] { { '@' } };
        }
    }
}
